I got this here list of OSR/TRPG-oriented ideas on my phone. I'm going to leave the list right here, so you can have an idea of what's to come.
-Make Degenesis playable for humans
-Ditto for Eclipse Phase
-Anachronistic space-sailing in the post-post-future, across a web of immaculately stitched spacetime bubbles created by ominous space stations. Like Treasure Planet but less optimistic.
-An alternate 60s/70s where the moon's habitable and full of dead aliens, because those Cold War nukes had to go somewhere.
-Swords on sorcery among a motherly gas giant's 10,000 moons
-A multi-tiered, submerged megadungeon, full of dead kings and their failed attempts to seal off the Abyss. Like a wet cake, but the flour is stone and the sugar rots your soul.
-Persona-style psychic dungeons. Psychonauts, wizard brains, maybe some peace love and happiness.
-Blend interwar pulp with Neverwhere. Season with paranoia and the New Weird. Stir, don't shake it.
-The crusades, but its actually Bloodborne.
-Dungeons based of puzzle boxes. Parts move, paths open up.
-Post-Modern Cyberpunk Limbo.
-Mushishi, but with full-on demons from Hell
-Turn the Codex Seraphinianus into a gamebook.
Dread it, run from it, the Joesky Tax still arrives.
31: What sort of monstrous roadkill is that?
Nothing monstrous about it, at first glance. Its called a "fallen flock." Pile of feathers, covering hollow, splintered bones and pummeled flesh.
Dragons have enormous wingspans. Sometimes they run into migrating birds. Its rare but made more common in areas the dragon passes through frequently. You must be close.
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